In addition to the Age of Calamitous Mod we are now running the Pippi Mod. For more info about the Pippi Mod click HERE
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Topics - Bear
Gw2 TacO or Guild Wars 2 Tactical Overlay is a GREAT tool that places custom markers over your Guild Wars 2 screen to assist in all types of quests, achievements and so on!
For the Overlay, More Information and a list of Sites with additional Marker packs visit Guild Wars 2 Tactical Overlay
It was necessary to preform a Server Roll Back on 11/06/17 as file storing all placed building components were somehow corrupted. This corruption did not affect building materials that were in the Original Game only ones that were added as part of the Mod.
The Server was rolled back to 11/03/2017 which appeared to be the last saved server profile before corruption occurred according to the file size. All progress between 11/03/2017 and 11/06/2017 was lost. I am sorry for any inconvenience that this has caused.
Taken from SWLRP.cpm
Next patch will be Quality of Life changes
ETA is sometime November, no real date yet
There will be a winter event, more details later
Tomorrow Extra-Life, a charity fundraising for children hospitals is running tomorrow Details: https://secretworldlegends.com/news/extra-life-2017/
The issue they found with Ele is at that the start energy not enough and in endgame with a lot crit gear energy is fine but overheating is too much
Heat level will increase less on Fire and Electric abilities and decrease more with cold abilities
Heat management will still relevant in Endgame but not as bad as before
No more hot bar swap between high heat and low heat mode (the effects are still there, just not the hotbar change that causes some delay)
Had too many passives to manage heat, now they have some extra DMG too
They showed a few passive changes but I won't list all of them since they are still in development
Some Ele weapons got changed too, mostly small fixes for issues with heat level interactions
Since it takes longer to get to high heat levels, the heat bonus will be increased
Goal is to make it competitive with the other DPS weapons
Other weapon changes
Assault rifle grenades CD reduced, should not cause issues with KSR rifle anymore
AR UI issue causing crashes will be fixed
Blood ability reap will not damage you by itself anymore (still corruption effects apply)
They are not too happy about the balance with tank weapons, sometimes the cooldowns can be chained to not have the tank needing healing at all
They don't really want to nerf it hugely, tanks should feel powerful and tanky
This will take time for them to figure out the details but will be addressed at some point
Currently there are 3 different avenues for different kinds of item progression (scenarios for glyphs, lair for signet, dungeons for items)
They want to add a bit of progression for each path to every activity
There are a bit too many anima shards in the Tokyo crates, that will be reduced a bit to not make people feel forced to farm them
Other activities will have more shards to compensate for that
More signet will drop in lairs (per chest, no new signets for now)
In dungeons only the final boss got more stuff for signets and glyphs added, the others stay the same
Elite rare chest give more item XP now than the elite non-rare
Weapon specific belts will be added, one for each Weapon
They will be dropped in the world, each time a cache drops, it might be a belt instead now
You will be able use already empowered all items to empower others
Upgraded items will give about 40% of the XP you needed to bring it to that point
Costs for taking out glyphs and signets will be cheaper for low quality versions (greens, blues)
Some extraordinary items got buffed
Equal footing will be activated in the Soul fight-club for PvP training and events
London will remain as it is now
Patron keys, quest timer resets and so on, now will be awarded to active cooldowns on the day of purchase
There will be a items that can summoning a vendor you can by at the locksmith (Vendort has potions and you can sell your stuff)
Teleport to Museum and social hubs (Museum an achievement, your faction from the start, the other require a visit to the hub)
New Tab in the Ability window
Will only be available for characters level 20+
You can change allocation between healing DPS and survivability
It changes the item stats to that Allocation
It will not change the extraordinary boni, signets or glyphs
Procs that scale with stats still do but they don't change from a DPS proc to a tank proc for example
It is not meant to be ultimate at all roles but in case you want to run scenarios or a role is needed when playing with friends
Also build into build manager
When moving the slider around it will show you the exact changes as preview
I hope I captured everything correctly. If you find mistakes, let me know!"
If you are into Strategy Games you may want to check this out over the weekend!
Become a Legendary Commander
Fight as Leonidas, warrior Queen Boudica, master tactician Caesar and more.
Compose Your Army
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Click the Link Below, Create an Account and Download the Client and you are ready to play!
Total War Arena
I was able to complete the third and final part of our migration today to 1 & 1 Servers. Today I transferred the Domain hosting over so now everything we have is bundled together, Domain, Site and Teamspeak 3 Server for only $68.87 a year! That is a Savings of over $297.09 a year!
Not counting Domains our bills fell from $28.00 per month to $4.99 per month. This is why I have no problem providing the Conan Exiles Server.
Our $4.99 service also allows us to ALSO run a 16 player Retro First Person Shooter for games like the Original Call of Duty or Medal of Honor! These games take less system requirements and are all we can handle without a package upgrade.
We currently have:
CPU: 1 vCore
SSD: 30 GB
We have installed a mod to our forum that adds Steam ID to the Profile page as well as a few other Console IDs. IGNORE the X-Fire section as it has closed.
To update your profile just hover over the Profile Button up to and Click on Forum Profile!
« on: October 31, 2017, 08:09:31 AM »
As of Today I added the Age of Calamitous Mod to our Server and did a Complete Wipe!
This server will remain PvP but base Destruction is turned off!
x3 Resource Re-Spawn Rate
x .3 Crafting Time
The Age of Calamitous serves as a total conversion mod, introducing new systems, content, feats, and much more!
Here is a list of only some of the many additions to the game:
* Additional Character Creation Options
* New Stacks & Weight
* UI / HUD modifications
* Hundreds of New Decorations, Props, Items, Weapons, etc.
* Many New Feats, Recipes & Crafting Stations
* New Level Cap 100
* Special Designed Artwork from The Age of Calamitous
* And much more!
The intention of the mod is to take full advantage of both Conan Exiles & The Age of Calamitous to give the players the best possible gameplay experience.
You can read more at the Journey Log, Patch Notes & Important Information.
Also, remember to check Known Issues before posting about bugs.
Best of luck on your travels, Adventurer!
In order to play on this server you must go to THIS STEAM PAGE Log in and select "Subscribe". This will keep your Mod up to date. Next when you start up Conan Exiles go to the Mod Section and move Age of Calamitous to the Center section. This will activate it. Finally when you go to the server browser make sure you check the box that will show modded servers!