So far the Legendary Server has only moved up to Moria Content and a Level 60 Cap. I have a feeling this will be one long journey to catch up with current content! If you were interested in playing through a classic MMO, now is the time!
Season 17 begins May 17, alongside the latest Diablo III patch. Read on to learn more about upcoming legendary item updates, new Torment levels, a slew of quality of life changes, and a nightmarish Seasonal buff!
I hope everyone has made it through the Holidays well! It has been quite slow here as well as on our servers but I am ready to jump back into things! We will continue to host a Conan Exiles Server as well as an Ark Server BUT I intend on putting a good amount of time back into LOTRO's Legendary Server!
With today's update we have a comparability issue with Age of Calamitous. The mod will need to be updated to the current version of Conan Exiles before it can be used. Since this is the main mod I certainly hope that nothing is lost. I will keep watch on the Mod and update this post as soon as the mod is playable.
Current Server Settings that are a change from Stock Settings
ALL Alpha Creatures have been swatted with the Nerf Stick so hard they can be considered walking or swimming loot boxes rather than Mini Boss Mobs.
Force allow cave flyers Force Flyer dinos to be allowed into caves (Flyers able to go into caves by default on custom maps) On
Non permanent diseases This will make Diseases not permanent (you will then lose them if you respawn). On
Prevent offline PvP Use this to enable the offline raiding prevention option. On
Prevent spawn animations Setting to true lets player characters (re)spawn without the wake up animation. On
Show floating damage text Use this to enable RPG-style popup text stat mode. On
Always notify player joined Players will always get notified if someone joins the server On
Always notify player left Players will always get notified if someone leaves the server On
Allow third person player Enables 3rd Person view On
Proximity chat Only players near each other can see their chat messages On
Show map player location Show each player their own precise position when they view their map On
Use corpse locator If turned on, you will see a green lightbeam at the location of your death. On
Night time speed scale 2.0 Specifies the scaling factor for the passage of time in the ARK during night time. This value determines the length of each night, relative to the length of each day (as specified by DayTimeSpeedScale. Lowering this value increases the length of each night.
Supply crate loot quality multiplier 5.0 Higher values will give you better loot from supply crates. Value should not be more then 5
XP multiplier 10.0 Specifies the scaling factor for the experience received by players, tribes and dinosaurs for various actions. The default value 1 provides the same amounts of experience as in the singleplayer experience (and official public servers). Higher values increase XP amounts awarded for various actions; lower values decrease it.
Taming speed multiplier 10.0 Specifies the scaling factor for dinosaur taming speed. Higher values make taming faster.
Harvest amount multiplier 5.0 Specifies the scaling factor for yields from all harvesting activities (chopping down trees, picking berries, carving carcasses, mining rocks, etc.). Higher values increase the amount of materials harvested with each strike.
Resources respawn period multiplier 0.1 Specifies the scaling factor for the respawn rate for resource nodes (trees, rocks, bushes, etc.). Lower values cause nodes to respawn more frequently.
Player character water drain multiplier 0.5 Specifies the scaling factor for player characters' water consumption. Higher values increase water consumption (player characters get thirsty faster).
Player character food drain multiplier 0.5 Specifies the scaling factor for player characters' food consumption. Higher values increase food consumption (player characters get hungry faster).
Global spoiling time multiplier 2.0 Scales the spoiling time of perishables globally. Higher values prolong the time.
Mating interval multiplier 0.5 Higher number increases (on a percentage scale) interval between which dinosaurs can mate. (Example: MatingIntervalMultiplier=0.5 would allow dinosaurs to mate 50% sooner)
Egg hatch speed multiplier 5.0 Higher number decreases (by percentage) time needed for fertilized egg to hatch
Baby mature speed multiplier 2.0 Higher number decreases (by percentage) time needed for baby dino to mature
Baby food consumption speed multiplier 0.5 Lower number decreases (by percentage) the speed that baby dinos eat their food
Lay egg interval multiplier 2.0 Higher number increases (by percentage) time between eggs spawning / being laid
Oxygen swim speed stat multiplier 5.0 Use this to set how swim speed is multiplied by level spent in oxygen. The value was reduced by 80% in 256.0.
It is kinda odd that people have to make a script to add to the game directory to have auto run. Then they have to worry about being blacklisted for altering game files.
An easy way around that is if you have a gaming Keyboard, Mouse or even headset that has Programmable Keys! I use a Logitech G 15 Keyboard and this is the Toggle Macro that I made and assigned to a G key and now I have auto run!