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Author Topic: Currently on JS Test Server 10/06/17  (Read 47 times)

Bear

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Currently on JS Test Server 10/06/17
« on: October 06, 2017, 07:26:20 AM »
The following are the Official Notes for the Test Server. Including support for Clans!

Greetings Survivors!
JS Test has been updated, and is now available to patch and play.

We have updated JS Test. There was no wipe performed on JS Test at this time, and we will continue to monitor JS Test to see how this performs.
We've added a tremendous amount of new content in this update, including the second quarter of the map, Resolution Ridge.
We're seeing some issues with prox chat on certain servers, but felt it prudent to unlock while we are continuing to investigate this issue so that players could take a look at these new features.
Added Resolution Ridge, the North West Quarter of the Map
Added second Military Base and moved initial spawn to the new Military Base
Added Fast Travel via Helicopters in the Military Bases (500 GEC to use)
Added Tier 3 and 4 weaponry as follows:
Added Double Bit Axe (Loot)
Added Antique Cavalry Saber (Loot)
Added Katana (Loot)
Added Bowie Knife (Loot)
Added Spiked Pipe (Loot)
Added M1911 TX-Poly (Loot)
Added M19911 Black Hawk (Loot)
Added M9-A3 (Loot)
Added M9-MCMXV (Loot)
Added R380 Thunder-5 (Loot)
Added R380 DZ-Tec (Loot)
Added .44 Magnum 18-K (Loot)
Added .44 Magnum Viper (Loot)
Added Alpine-R Shotgun (Loot)
Added Boomstick 12 Shotgun (Loot)
Added .308 Pinpoint 700 (Loot)
Added .308 Tactical Sniper X (Loot)
Added AR-15 1-Defender (Loot)
Added AR-15 Governor (Loot)
Added AK-47 Saga 77 (Loot)
Added AK-47 S-MAG5 (Loot)
Added Walkie Talkie (Loot) with Radio Support
Added Tier 2 Helmet - Blue Football Helmet (Loot)
Added Crafting Recipes to combine partial Gas Can items
Added Crafting Recipe to create glass from sand
Added basic Clan Support (Ranks, Grouping, Voice Chat)
Added Stronghold Tab for Viewing Build Limits and Raid History
Added player constructed door locks (limited to 2 per player) for locking in-world doors while barricading and fortifying non-player buildings
Tuned health and damage resistances for in-world doors and they now display a health bar when they are below 95% health
Consuming Dirty Water (bottled or straight from a water source) or Rotten Food now damages player immune systems. Continuous consumption will have an adverse affect on the player health. These effects can be mitigated with both Immunity Boosters and Antibiotics, the effects of which have been updated to work with system
Minor reduction to global food spawns
Added Military and Police zombie variants
Higher Tier Chest and Leg clothing have improved storage capacity and NPC damage reduction
New Wolf behaviors - wolves now move, attack, and retreat more naturally
Shacks and Shack Doors repair damage over time. Shacks and Doors do not regenerate if fully destroyed.
Fixed an issue where picking up an ammo box from a Stronghold pad could delete its contents instead of correctly dropping them to the ground
Fixed an issue with the display of raids on the map that were not initiated by the player
Stashes now display a health bar when they are below 95% health
Fixed an issue where dew collectors filled bottles more rapidly than intended
Fixed an issue where players wouldn't take fall damage after dying
Fixed an issue that caused zombies to stand around and ignore nearby players
Fixed an issue where the firefighter respirator would not reduce gas grenade / gas trap damage
Fixed an issue where window barricades could not be placed on certain buildings
Fixed an issue which that caused harvestable vehicles to take damage from unintended sources
Fixed an issue that prevented proper damage reduction for Painkiller buff
Fixed incorrect rarity on T3 Repair Kit
Sleeping bags no longer auto-pickup after being used
Fixed an issue where FPS would drop while placing Stronghold shutters
Added additional fuel sources
Minor increase to loot respawn time
Fixed an issue that prevented the Showdown T-Shirt skin from working correctly
Replaced campfire recipe component Stone with Fiber
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